The standard event types are listed below, along with followup arguments that would be sent to .event_notify(). Anything not contained within <> is a symbol.
- startup
- Called on login or robot startup
- movement, leave|arrive, <place>
- Called when an object is moved
- social, <from-whom>, <type>, <what>
- A directed social action or interaction
- action, <from-whom>, <type>, <...>
- A VR (or "in game") action, types:
- get, <what-obj, <from-what>, <success:0|1>
- put, <what, <to-what>, <success:0|1>
- ability, <ability-name>, <success:0|1>, <degree>
- realm_announce, message
- May be broken
Registering | Hooks | Sending | Receiving | Standard
the Cold Dark